3D igital World
by river
Gallery
low poly environment
low poly environment
low poly environment
low poly environment
low poly environment
low poly, 987 tris, 512 colorMap, 512 normalMap, 256 specMap.
low poly mesh into zbrush
low poly mesh into zbrush
low poly mesh into zbrush
While I was working in progress, and based on what the concept drawing has, I personally modified each object. I pushed the quality bar higher and still remained its artistic style.
a scene I did for Mountainwheel Games for their game project Dead Man Zand.
a scene I did for Mountainwheel Games for their game project Dead Man Zand.
a scene I did for Mountainwheel Games for their game project Dead Man Zand.
a scene I did for Mountainwheel Games for their game project Dead Man Zand.
a scene I did for Mountainwheel Games for their game project Dead Man Zand.